package com.avego.game;

public class BoardCoordinates
{
	private int mRow, mColumn;
	
	public BoardCoordinates(int row, int column)
	{
		mRow = row;
		mColumn = column;
	}

	public int getRow()
	{
		return mRow;
	}

	public void setRow(int row)
	{
		this.mRow = row;
	}

	public int getColumn()
	{
		return mColumn;
	}

	public void setColumn(int column)
	{
		this.mColumn = column;
	}

}
